Microsoft Rolls Out Auto SR for Xbox Ally Handhelds
Microsoft’s Automatic Super Resolution (Auto SR), an image-upscaling technology designed to compete with Nvidia’s DLSS, is now rolling out to Xbox's Ally X and X20 handhelds, as well as some Copilot+ computers running Windows and equipped with AMD Ryzen processors. The release follows a preview that began in April.
The preview required the handheld to be docked. The full version also works during handheld play, including while the device is running on battery. It can now be used with games set to 1080p by default, without first lowering their resolution. Microsoft says the feature can improve visuals, particularly in older games, though performance at 1080p in handheld mode may be less optimal than with other settings.
Auto SR was previously limited to roughly 60 to 75 frames per second. A new Performance mode is designed to raise the maximum to 120 frames per second, which Microsoft says can make fast-moving games appear smoother. The technology was initially intended to upscale games to as much as 1440p when the handheld was connected to a larger screen.
Performance mode and support for Auto HDR are set to arrive through Windows updates. Microsoft said handheld support was added in response to user demand; the company also described Auto SR as a way to smooth out games that feel choppy on the go.
Reported by The Verge, Engadget.





