GTA 6 Cloud Streaming Will Reach Xbox One Consoles
On November 10, Rockstar Games outlined performance and streaming details for Grand Theft Auto 6 ahead of its November 19 launch. The game is targeting 30 frames per second on PlayStation 5 and Xbox Series X/S, with Rockstar saying it is pushing the consoles to deliver a detailed version of the fictional state of Leonida.
Xbox Cloud Gaming will let players stream the game on Xbox consoles, including the older Xbox One. Streaming will use graphics settings comparable to those on Xbox Series S. The announced support is for consoles; Rockstar did not list PC, web or television streaming. The game will also support Remote Play on PlayStation and Xbox.
On PlayStation 5 Pro, players will get ray-traced shadows and support for Sony’s PlayStation Spectral Super Resolution upscaling technology. Rockstar also highlighted haptic feedback for DualSense controllers, spatial audio support and faster loading on PlayStation consoles. It did not announce a higher frame-rate mode for PS5 Pro.
The game is available to pre-load on PlayStation 5 and Xbox Series X/S. Xbox and PlayStation have each said it is the most pre-ordered game on their respective storefronts. Xbox CEO Asha Sharma described the launch as the first step in a new 10-year strategic partnership with Take-Two, Rockstar’s parent company. Xbox Cloud Gaming is also set to add other Rockstar games, among them GTA 5 and Red Dead Redemption 2, in the coming months.
Reported by The Verge, Engadget, The Hollywood Reporter.






